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I meant to post this blog entry sometime yesterday (Monday) at the latest, but Real Life(tm) has a way of getting in the way of these things. Ah well, better late than never. :)

The Sunday gaming group continued play in their game of the Abney Park's Airship Pirates post-apocalyptic steampunk rpg. Here's the session report for yesterday afternoon's game. You can read about the previous game session in this journal entry. Since this post is quite long, I've put it behind a cut for those who don't want to read about the roleplaying game campaigns that I'm running.

The player characters partake of a washing ritual, tend to their duties, and then prepare to meet some NeobedouinsCollapse )

Sunday's game session of the Abney Park's Airship Pirates RPG was pretty enjoyable for the most part, and had some decent roleplaying at times though there was no combat of any sort to this session. Part of this is that I'm still "setting the stage" for the Sunday campaign, and trying to get the players into their characters, and deal with their shipmates and that sort of thing. That said, the basic plot is laid out pretty much, things will pick up next session, and I'm looking forward to seeing how they deal with some of the stuff ahead of them.

The two players are taking to the game quite well, though spross is still being too passive and not all that active, nor is he being all that social, and he and Tammy's characters haven't even introduced themselves to each other. There are some interesting dynamics starting to take shape among the characters and the crew, notably the one between Tammy's Kat and the First Mate, di Azza. She's developed a few other tentative relationships as well, so we'll see how those go too.

Overall, a fun afternoon of running the Abney Park's Airship Pirates RPG, and I'm looking forward to next week's session.

River of Heaven Yahoo Groups Mailing List


As most folks know, I'm a huge fan of science fiction literature and the like, and also like science fiction roleplaying games as well. With that said, and in anticipation of the shipping soon of the game to Kickstarter backers and shortly after that of distribution in gaming shoppes and the like, I have launched the River of Heaven SF RPG Yahoo Mailing List today.

The URL for the River of Heaven Yahoo Mailing List is:

https://groups.yahoo.com/neo/groups/river_of_heaven_rpg/info

Please note that the mailing list requires the Moderator's approval to join up, but the Archives are viewable to the public (at least, I hope they are), and I'll only moderate messages and behaviour after that as needs be. I hope to see some folks from among my LJ friends (and others) join the mailing list.

Hope to see some of you out among the Outremer worlds! :)

A Cold Monday, and Work


Brrr! An extremely bitterly cold day so far with the wind chill and all that.

I woke up this morning to a temperature of -1oC today, but it had risen to 0 degrees by the time I left for work.

I can't go into detail about stuff, but I started the new duties here at work this morning, and I think I'm going to like this new job. There's more administrative stuff involved, but I'll still be doing translation jobs from time to time as well, so I'm looking forward to the new challenges.

In the meantime, I have a meeting with my new boss at 10:00 am, and so I need to prepare for that. That, and have a nice, hot drink.

This Afternoon's Game Session


Finished gaming with the Sunday group about half an hour ago, and had a good time of it.

spross and Tammy played in the Abney Park's Airship Pirates game once more today, and had a pretty good time of it, though there was no combat at all in this game session.

I'll blog about the game session some time tomorrow, once I manage to do up the transcription of the game notes.

As mentioned in earlier blogs, I gamed with the Friday night group this past week, and had a rather good time of it. The gaming group continued on with their campaign of the Abney Park's Airship Pirates post-apocalyptic steampunk rpg. You can read about the previous game session in this journal entry. Since this post is quite long, I've put it behind a cut for those who don't want to read about the roleplaying game campaigns that I'm running.

In which the characters get to know their new shipmate, come to the aid of a Neobedouin tribe, and reach the Shadowvale SkyloftCollapse )

And that's where Friday night's session of Abney Park's Airship Pirates came to an end. The players got to deal with a variety of matters, had some pretty good interactions between the characters, and got in some combat with steamrifles as well. I was pretty happy with the game session, and thought the best part of it was the celebration with the Neobedouin tribe, and how Kathy let Lady Emily's hair down totally!

The players told me they had a pretty good time of it, and both David and Mark mentioned that it was a really fun session for them, and that they loved the steamrifles that I gave the player characters (even if some characters couldn't hit the broad side of a wolverine!). Kathy said she's looking forward to next session and the business that should arise in Shadowvale, although she's concerned about several of the characters and their low (or non-existent) weapons skills! We'll see what we shall see. :)

In any event, I'm looking forward to next Friday's game session. Should be fun.

Sunday Morning Thoughts


Yesterday was one of the days that felt really long, even for a weekend day.

Saturday started off well enough, though I had a terrible headache for most of the day, and decided that I would take the day off the computer and internet for as much as possible. Which proved to work out well, as I felt much better by the evening.

Went out for lunch and did some shopping for a couple of things - some small croissants for Sunday breakfast, a 2015 calendar, some stationery stuff - before getting back to the house. Rested up for a couple of hours after that, since the evening was full of plans.

Kathy, Ellie, and I went to the NHL game between Ottawa Senators and the Columbus Blue Jackets. Kathy had asked me whether I wanted to go to the game on Friday night, and I told her that I would; she said then that she'd picked up the three tickets in advance, as she wanted to take Ellie to one or two games this year, and this seemed like a decent game to go to. The Sens won the game by a score of 3-2 courtesy of a beautiful goal over the glove into the top of the net by Mike Hoffman in the third period. So everyone went home happy.

After I got home around 10:45 pm, I relaxed with a cup of hot tea and sat back and watched the PVRed episode of Doctor Who, "Flatline". Lovely episode, I thought, one of the best, but there were some issues I had with it that I'm not going into here.

I got to bed around 11:45 pm, and read a bit before going to sleep. Unfortunately, I didn't sleep all that well, tossing and turning for most of the night, having nightmares (that I can't remember, except for one, which I'm not going to go into detail about here). Woke up later than I had planned, but enjoyed the croissants that I bought for this morning's breakfast, and have just finished a lazy cup of coffee this morning.

Happy Birthday, Charles Stross!


One of my favourite authors, Charles Stross, is celebrating his birthday today.

And it's no ordinary birthday, as Charles is 50 years old today! Charles has posted up a blog entry about the event and what it means to him here...

Some Thoughts on Turning 50

I first discovered Charles Stross's writing back in 2004 with his first novel, Singularity Sky, that absolutely hooked me on his writing. I managed to find a copy of his collection, Toast: And Other Rusted Futures from 2002, and have never looked back since.

Here's wishing Charles Stross a terrific 50th birthday, and may the new year bring good health, fortune and prosperity, love, and happiness. And lots more books, of course! :)

Friday Afternoon, Getting Ready for Gaming


Haven't really had anything to talk about the last couple of days. So hence, no blog journal.

Received a package from the Abney Park Marketplace today with my copies of the two most recent CDs, "Circus at the End of the World" and "Live at the End of Days" double CD. Looking forward to listening to those, as well as The Cog Is Dead's new CD, "Full Steam Ahead!". All I'm waiting for still are the two Airship Pirates novels, The Wrath of Fate and Retrograde.

On the gaming front, this evening I'll be playing with the Friday night gaming group. We're going to continue on with the Abney Park's Airship Pirates rpg campaign tonight, and I'm rather looking forward to that. Expect a blog entry about the gaming session when you see it.

As mentioned yesterday, the Wednesday night players surprised me yesterday and decided to do some character creation samples for the sf roleplaying game that I'll be running when the physical copy of the game comes out.

Donna, David, and Kendall arrived at my place around 6:50 pm or so last night, and we got ready to game after chatting for a few minutes and just catching up on the couple of weeks or so. Once things settled down for the evening, the three players and I got down to the character generation process for the River of Heaven science fiction rpg. Both David and Kendall are huge fans of science fiction, and Kendall is a fan of "hard" science fiction, so she was looking forward to seeing what this game was all about and had given some thought to the type of character she might play after having gone to the River of Heaven website.

I have to say that it was an interesting three or so hours of character creation, quite fun in its own way, and somewhat different than the Friday night group's experience with it to this point. As I mentioned in the Friday group blog entry on the subject, I'm not going to go into details on the game universe and the mechanics here, but suffice it to say that the players had a really good, creative time with the River of Heaven game system last night, and there were some interesting characters created for it.

Donna had given a good deal of thought to stuff prior to doing up the character, as she'd spoken to me about the game during the week or so since seeing the Friday night group blog entry. She created the character Haliopurnia (Hali) Richter-Lang, one of the younger uber-rich kids from one of the main Houses of the Kentauran Hegemony. Rather than be the rich kid, she created a character who got bored with the House life she led as a child, and became an explorer. She went for several Augmentations that would give her a couple of advantages in that regard, and jotted a few notes about the character personality and history. Quite a neat little character.

David, as mentioned is a long-time fan of science fiction, and is particularly fond of some of the works of C.J. Cherryh and Frederik Pohl. He decided to go a little bit outside the box, per sé, and created Heraldo Magnusson, a Salvager from one of the Outremer worlds whose methods come across as somewhat pirate-like, but who has a heart of gold deep down. I thought he was creative in the Augmentations he selected, and I can see a lot of promise to this character.

Finally, Kendall took a bit of time deciding on a few aspects of her character, but didn't really have a firm idea of what she wanted. In the end, she used the random point allocation method for her Attributes, and let the numbers lead her. When the smoke cleared, she created Helena Gallun, a soldier who served in the Hegemony military, now retired, who works for whoever can pay her the bezaints, but who enjoys adventure for its own sake as well. She made her somewhat gregarious, gave her the Augmentations needed for her profession, and then added a few little bits and bobs (notably a hobby skill, sort of) to the mix.

Overall, the Wednesday players seemed to have a good time creating the characters for River of Heaven. They each commented on different aspects of the game system in terms of stuff they liked and disliked (there were no real dislikes, so much as an element here or there that didn't seem to fit their views of "hard" science fiction), but all agreed that the character generation process was painless, that the game universe seemed interesting and big enough to explore various types of themes, and that the Skills list was "reasonable". The Augmentations threw them off a little bit at first, but when they came to understand them a bit better, things went pretty smoothly. As Donna pointed out, it was all about choices to be made and consequences to be dealt with. David saw some of the parallels to Alastair Reynolds's Revelation Space, and he told both Kendall and Donna that he'd let them borrow the first couple of books in the series to read, although Kendall mentioned that she was going to re-read John Scalzi's Old Man's War, as there were elements of that she could see in the game.

Anyway, a fun evening of gaming and character creation, and River of Heaven seems to be a hit with the Wednesday night gaming group as well. I'm really looking forward to running the game campaigns, though I'm getting somewhat impatient waiting for a physical copy of the rulebook to hit my snail mail box!

Thursday Morning Meanderings


Another one of these weird days, in terms of the weather, here in Ottawa.

The temperature when I left the house this morning for work was 16oC, rather strange for this mid-way point of October, and it's going up to around 22 degrees, with plenty of rain in the forecast. It's quite muggy, to be honest, and not all that comfortable.

Work is... the usual. Nothing out of the ordinary going on, and the project I'm working on is at a somewhat busy stage in its developing along. Today, I'll be leaving work somewhat early, as I've got a Footcare clinic appointment in the early afternoon. Given my ankle pain and some of the other stuff going on with my legs, I'm definitely not looking forward to this.

As mentioned yesterday, I ran a character generation session of the River of Heaven RPG last night, and the Wednesday night gamers had a good time of it. I'll be blogging about this later this afternoon, so keep an eye out for that.

Meanwhile, back to the work stuff...

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jkahane
John Kahane

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