John Kahane (jkahane) wrote,
John Kahane
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Friday Night Game Report - Yggdrasill RPG Session 6

Here's the sixth session report on the Friday night Yggdrasill game campaign. This session dates back to December 6th, 2013. You can read about the previous session of the campaign in this journal entry. This post is somewhat long, so I've put it behind a cut so that folks who don't want to read any detailed rpg posts don't have to.


March 20th, 215

The player characters remain hidden, observing the group of six people, and Vigfur Egilsson (Tom) says that he thinks they are from Udlober. Without thinking about it, he strides forward and inquires as to their origins. The group of six immediately stop picking more of the water's belles, and one of them, a massive bear of a man, tells Vigfur that he and his comrades are from a small town called Udlober. He says his name is Gleb Valborsson, and introduces one of the women as Brynja Ulvsdottir, the thulr of the community and his wife.

After Vigfur tells them that they are from Grontvand, the rest of the player characters emerge from the woods, and introduce themselves. Ogir Haralfsson (Nick) goes to chat with Brynja, and learns that the villagers of Udlober have been menaced by something that sounds remarkably like Madcoil as well. Sigrun Evardsdottir (Angela) goes to talk with Gleb, and learns a bit of what's been happening at Udlober, and she exchanges basic information with the jarl's son about events in Grontvand. Dagna Styrsdottir (Joanne) goes over to the volva, Elli Cnutsdottir, and the two talk. They are pleased to have finally met, having exchanged correspondance for some time. Dagna learns of some of the healing properties of the water's belles. Elli is also Udlober's herbalist, and shares some insights with Dagna. Vigfur goes and chats with Helmi Audunsdottir, the "junior" forester of the Udlober village, and the two find they have much in common, much to Sigrun's annoyance. Ingrid Horoldsdottir (Kathy) goes over to the two hirdmen of Udlober, Hoder Vernesson and Arve Thorbegsson, and the three start comparing notes about various matters. This leaves Amund Torkelsson (David) on the sidelines, and the skald takes his lyre and comes up with a merry tune to fit the circumstances.

Once the two groups of characters feel comfortable with one another, Sigrun explains to Gleb the matter on which they've come to the Bladguld, and Gleb says that he has no objection if the characters take some of the water's belle plants for their mission of mercy; there is more than enough to go around. As the chararacters and their friends from Udlober begin to gather the herbs, there is a savage roar, and a large group of brigands attack the two parties!

While the brigands outnumber the player characters and their allies by almost 2 to 1, they are only armed with short swords and spears, and wear tattered leather armour. Ingrid, Hoder, and Arve dispatch their first three foes with ease, though Ingrid takes a nasty slash across her left arm. They are immediately beset with three more foes. Gleb and Sigrun are attacked by several of the brigands, and while Gleb is able to defeat his first foe easily enough, he finds his second opponent somewhat more difficult. Sigrun is able to defend herself long enough for Ingrid to dispatch her second foe, and come to the Jarl's daughter's defense. Dagna, Ogir, Brynja, and Elli manage to defend themselves to the best of their ability, while Amund and Helmi deal with their own opponents as well. The player characters and their allies from Udlober rout the brigands, though they do not loot the brigands' bodies of their spoils, instead burying the brigands' goods nearby.

After splitting the spoils of the tales of the skirmish among themselves, Amund committing some of the material to memory, the player characters and their allies go about picking the water's belles that they require, Dagna collecting the full amount that the old sagas told Amund that they required. Bidding farewell to the Udlober characters, the player characters start to make their way back to the Dybtvand River and the spot where they left Eyvid and the barge. Once there, the characters tell Eyvid that it is too late in the day to leave for Grontvand, so they set up camp for the evening.

The next morning, after a solid breakfast of oatmeal and the tending of their wounds again, Eyvid and the player characters proceed to take the barge back upriver to Grontvand, the trip being completely uneventful, and arrive just as the sun is starting to set. The characters and Eyvid are welcomed back and treated as heroes, and Dagna quickly takes the herbs to the town healer, Osk Knutsdottir.

The next morning, Osk announces that Valdis is on the mend and will recover, the healing power of the water's belles having done the trick. In honour of Sigrun and her friends' accomplishments, Evard Knudsson hosts a feast that evening in their honour, and the entire community celebrates the success. However, the player characters can't help but wonder what the people of Grontvand are going to do about the creature that started their herb quest...


The Friday gaming group had a pretty good game session.

The Friday night group continued their game of Yggdrasill, the scenario having been interrupted by the trip to HammerCon at the beginning of November and then interrupted again by my bout(s) of illness since then.

The scenario that is in progress wrapped up quite neatly last night, the player characters having one very large combat with a group of brigands and making some friends from a town down the river. There was some lovely game interaction between the player characters and several of the NPCs from the neighbouring (despite the significant distance in these Norse times) town, and the group worked well together once more. The relationship between Angela's Sigrun Evardsdottir and Tom's Vigfur Egilsson is starting to heat up, and that between Sigrun and Kathy's Ingrid Horoldsdottir is coming along quite nicely as well. Magic use in this particular session was quite prevalent, with both Joanne's Dagna Styrsdottir and David's Amund Torkelsson using their Seidr and Galdr magics respectively in combat, fast casting their spells (and suffering some spectacular problems when things didn't go as expected).

Overall, the second scenario went over pretty well with the players, based on their comments afterwards, and they had a good time with this Yggdrasill scenario. The players are getting more comfortable with the game mechanics as they play the game, and are looking forward to the next adventure in the Norse world.

So am I.
Tags: friday gaming group, personal, rpg, rpg hut, yggdrasill play, yggdrasill rpg
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