The players all showed up by around 7:15 pm, so we started playing last night a shade earlier than we usually do. This isn't necessarily a bad thing, and a good time was had by all. I think.
I started a brand new scenario for the Yggdrasill game system last night, one that has a simple plot about one of the local girls in the town of Grontvand going missing. The game session had a lot of roleplaying and interactive stuff between the player characters, and ended on a note of potential danger and sorrow, something that I find is common to many of the Norse sagas.
The players told me afterwards that they had a good, enjoyable time of the session, and are still enjoying the immersion to a degree in Norse culture, something that I have found is not a shared feeling with the Sunday gaming group. Angela told me that she is finding the challenge of playing Sigrun, the daughter of the Jarl of the town, to be a lot of fun if somewhat nerve-wracking, as she hopes that she's making the right decisions. Several of the players laughed, and said that they don't have to be the right decisions, they have to be the ones to keep the player characters alive! No pressure there, right? :) The players had a good laugh at that one, let me tell you.
In any event, looking forward to running another game session next Friday night. :)