The players were pretty eager to game last night, as I was starting a one- or three-shot of the Atomic Highway post-apocalyptic roleplaying game. Everyone showed up a bit early, around 6:45 pm - 7:00 pm, and we got the gaming underway a bit earlier.
I started the players off with going over the basic rules, a bit about the game world, and then got into some sample combats. Once everyone had the hang of that (with some merry bashing of each other and some beasties being enjoyed immensely!), I got down to the adventure. Suffice it to say I'll be posting up a separate blog entry with the game session notes when I have a chance to transcribe them, but I will say the group had a pleasant night of it.
I decided that rather than start the characters all together, the player characters would be somewhat known to each other, but not necessarily friendly. (That would be up to the players.) And that they would encounter each other in smaller groups, each dealing with some events going on. I also knew that I wanted to do a bit of in media res as well, and I managed to pull that off remarkably well.
The players told me that they had a blast (so to speak) in the session, and found that I tailored things to their characters as best I could, within reason. Kathy said that she loved the in media res manner that I started the game with, and that it got the blood flowing. David didn't like the-- well, you'll just have to wait and see what that was all about when I blog up the game session. Think of this as whetting your appetite! :) Even Ellie got into the act a little bit, but all the players got to test out various mechanics once I started the game session.
In any event, I had a ball with this session of Atomic Highway, and am looking forward to next Friday night's game session. :)