I'm pretty tired, and somewhat frustrated after the game session.
spross and Tammy arrived on time around 1:00 pm to start the gaming session, and I was all gung ho and looking forward to it. This was the start of their Atomic Highway game, and I knew they were looking forward to it as well.
Once we got settled down for play, like I had with the Friday night gamers, I started the players off with going over the basic rules, a bit about the game world, and then got into some sample combats. Once everyone had the hang of that (with some seemingly not so happy bashing of each other and a boar or two along the way), I got down to the adventure. I'll be posting up a separate blog entry with the game session notes when I have a chance to transcribe them, but I will say that while Tammy had a pretty good time of things and I laid some pipe with her character, spross just... well, let's just say he was Steve to a capital "T". Quiet, not talkative, not reacting to *anything* (despite the fact that there were two good hooks for him in the play part of the session), and just sitting and watching the game as it went on. The only time SteveR got animated when he kept re-rolling "6"s during the sample combats, and at one point rolled 5 of them in a row.
Basically, Tammy had a pretty good solo session of Atomic Highway. I don't know what SteveR had. I was somewhat frustrated, though I did manage to introduce a smattering of background and some plot hooks into the session.
We'll have to see what next Sunday's session of the game brings to the table.