John Kahane (jkahane) wrote,
John Kahane
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Sunday Afternoon Game Report - Yggdrasill RPG Session 9

Here's the ninth, and most recent game session report on the Sunday afternoon Yggdrasill game campaign. You can read about the previous session of the campaign in this journal entry. This post is somewhat long, so I've put it behind a cut so that folks who don't want to read any detailed rpg posts don't have to.



CHARACTERS:
Adalstein Ulfarsson (SteveR) - Hirdsman
Dagmar Ivarsdottir (Tammy) - Volva
Hulm Runolfsson (GM NPC) - Forester

April 19th, Year 101 (since founding of Ulvfrist)

The day dawns in Ulvfrist, a crisp, spring morning. Dagmar Ivarsdottir (Tammy) is visited by Kedny, one of the Jarl's retainers. He tells her that the Jarl wants to see her immediately. Once she finishes her preparations, Kedny leads her back to the longhouse and to the Jarl's personal quarters. She arrives to find things in somewhat of a state of discord. Jarl Magni Hrolfsson is grim-faced, and she is surprised to find his wife, Eira Knutsdottir, present as well as Hauk Thorfinsson, the counsellor and godi.

Magni informs the volva that his daughter, Ronja, is of marriageable age, and the time has come to find her a husband. Then there is also the potential new trade deal to be made with the folk of Hedefalder, which lies on the other side of the Vindfer Pass. The last that the rulership of Ulvfrist had heard, the people of Hedefalder were pro-Frodi; Magni and the folk of Ulvfrist are pro-Halfdan. Ronja is a capable diplomat and merchant, having learned from the Ulvfrist elders somewhat, and that she does't know of the trading mission, nor that it is a front for finding her a potential husband. Dagmar is to tell her about her role in the trade mission, and much against her will, she capitulates to the Jarl's direct order to do so. Hauk says that needless to say, aside from the dangers of the trip, the priorities are to find Ronja a husband-to-be and to make sure that the potential trade alliance with Hedefalder is concluded.

Meanwhile, Adalstein Ulfarsson (SteveR) is spending the morning sparring at the practice grounds, his opponent one hirdsman named Magnar Frodisdottir. She taunts him about his recent trip into the Morke as they fight, landing a solid blow that is partially absorbed by his armour. The fight goes on, and Adalstein becomes more frustrated and angry, leading to Magnar's taking a serious wound. As the two pant with exertion, Magnar asks if he's ready to call it enough, and Adalstein capitulates. They have been watched by the Master Hirdman, Asmund Ivarsson, who compliments Magnar on her style, but who tells Adalstein that he must learn to control his emotions and anger in combat. He sends the wounded Adalstein to the healer to have his serious wounds tended to.

Dagmar asks if anyone has been to Hedefalder. Hodur, the skald, emerges from the shadows, and tells her that Domar Haldorsson last made the trip some two years ago. His wife, Ingrid, was killed in a troll attack on the north edge of the Morke that also resulted in several of his hirdmen dying as well. She also learns that Ronja is sulking; the girl had picked another as her chosen, Beinir Gunarsson (Dagmar's fiance), and Dagmar is shocked at the news. Fortunately, Magni has not allowed this, but Dagmar wonders whether she needs to have a talk with Beinir.

Dagmar visits the sulking Ronja. She informs Ronja of the trade mission to Hedefalder, but the 13-year-old girl sess right through to the heart of the matter, and Dagmar confirms that it's about finding her a husband-to-be. Much to Dagmar's annoyance, Ronja goes on about Beinir, and it's obvious she knows about Dagmar's engagement to the hirdman, and is throwing it in the volva's face. Dagmar changes the subject, and they talk about recruiting a hirdman to go with them (not Beinir!), but the two abandon the idea of talking to Domar as his information would be two years old and they don't want to upset him. Dagmar excuses herself, and heads for the practice yard, leaving Ronja to sulk.

At her small healing hut, Osk Arvesdottir, the healer, is able to cure Adalstein of some of his wounds, bandaging him up cautiously (given his curse). She tells him that he better not have contaminated her, and goes to seek both a physical and spiritual cleansing. Adalstein returns to the practice yard.

Dagmar arrives at the practice yard, and recruits for a hirdman to accompany her on the trade mission to Hedefalder. There are three volunteers - Magnar, Beinir, and Adalstein. Moving off somewhat, they each present their cases to Dagmar while the rest of the hirdmen go back to their weapons practice. Magnar tells Dagmar of her adequate combat skills, her wilderness skills, and the fact that she's been to the north edge of the Morke. Dagmar rules out Beinir, due to her personal relationship with him and Ronja's interest in him. Adalstein pleads his case, and literally begs her for a last chance to prove himself to her. [He loses 2 Renown due to his actions in the field coming to light.] In the end, Dagmar says she'd prefer to take Magnar, but she chooses Adalstein, granting him a last chance to prove himself, promising him that if something goes wrong he will pay the price, one way or another.

Dagmar heads off to find Hulm Ranulfsson, Adalstein deciding to follow after her. The two talk of his iinjuries from sparring, increasing her doubts about taking him on the trade mission. They learn that Hulm is at the longhouse, out back chopping wood, and they they just follow the sounds of the axe going *thunk!* into the wood. Reaching him, Dagmar convinces the forester to accompany her and Ronja on the mission, though he does so reluctantly because Adalstein will also accompany them (his relationship with Adalstein is somewhat strained at the moment). His agreement is partially due to getting Adalstein's better by insulting his mannhelg. They agree to set off at sunrise, though Hulm asks Dagmar how she's going to get the Jarl's daughter up that early. The volva merely rolls her eyes.


As noted in yesterday's blog entry about the game, this session of the Yggdrasill is the start of the same scenaario for the game that I'm running on the Friday night group, but with only the two players, it has a different feel and style to it.

The game session went as well as I expected it to go, and while I think the two players had a good time (with spross, one never knows), the problems with the way SteveR struggles with his character(s) in gaming continues. (Not going to go into that again, as it's like flogging a dead horse.) When all was said and done, Tammy played to her characters strengths and weaknesses, and she knows that Dagmar Ivarsdottir has some challenging times ahead. spross's character, Adalstein Ulfarsson, has this last chance to prove himself to the community, so we'll see how that shapes up.

I won't be running Yggdrasill next Sunday, as the players will be playtesting some material for the Atlantis: The Second Age RPG, but I'm looking forward to continuing this scenario the week after.
Tags: atlantis rpg, personal, rpg, rpg hut, sunday gaming group, yggdrasill play, yggdrasill rpg
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