The players started to arrive around 7:00 pm, and everyone was there by around 10 past the hour. After getting some drinks and settling in for the night, the players returned to the game, continuing where they left off the week before. The game session had something for each of the characters to do, and even Ellie got to see some action as her character, Jordis Hodersdottir, was forced to fight for her life and those of the children when they were attacked outside the Havnor caves. The players told me that there had been a good mix of combat and social interaction in the session, and David and Kathy were pleased at how the nasty surprise from last week played out.
I was pretty happy with the outcome of the game session, and had a good time of it. Yggdrasill is still a game that I'm having a good deal of fun and getting enjoyment out of, and the game system truly is easy to run and adjudicate. I've got the players intrigued to see where the situation is going from here, as Angela, Nick, and Joanne commented on this subject, so a good night was had by all. I'm looking forward to running the game next week, and am eager to see what happens in the next game session of the Yggdrasill rpg.
That said, my voice was somewhat hoarse at the end of the game session last night, something the Friday night players commented on. But overall, a fun night of gaming. :)