July 30th, 2015
The Wednesday night of GenCon, I slept like a log and didn't wake up until very late, both
They began the morning service with water, but then brought out a small tray with diabetic friendly, sugar free products - jam, margarine-like substitute, yogurt, and a healthy, wheat-based bread! - and told me they had an adequate supply for the rest of my stay at the hotel! Rather than getting food from the buffet, I ordered the American breakfast and had two eggs scrambled, Canadian bacon, and some spinach in the eggs (all cooked in a bit of cooking spray), with some decaf coffee and 2% milk; I felt much better after eating breakfast, and felt ready to face the day.
We then headed for downtown Indy with "Amy"'s assistance. The trip downtown to the ICC went relatively smoothly, taking about 30 minutes, but because we'd woken up late and left later than we wanted, we didn't arrive downtown until around 10 to 10 or so. And that's when the nightmare started. We couldn't find any parking lots in which to park, all of them being full, and so we circled and circled the area, a full 45 minutes passing, getting more frustrated and annoyed all the time. I tweeted out a call for help with finding somewhere to park, and got a few suggestions back, but there was no luck at all. I was so frustrated and fed up that I suggested to
It was a little after 11 o'clock by the time we got to the Exhibit Hall area, and access was much easier then it would have been an hour ago, though it was still crowded with folks. This is what GenCon is about, and this is what the Exhibit Hall is all about. The crowds, and unfortunately, the noise. I started out going to the booths in the Exhibit Hall that I really wanted to get to, where "I want!" product was to be mine, and that worked out pretty well. I started off at the Ulisses Spiele booth, near the area of the Paizo booth (which was pretty busy and crowded), and managed to pick up a Torg: Eternity t-shirt, learned a lot about the game and some of the future plans for it as well as some of the background for the current version of the game, and chatted with the folks there for a bit. I took a couple of photos, too. Ross Watson and Shane Hensley were especially kind to me, and the game looks to be in good hands.

The Ulisses Spiele booth, with SteveR photobombing :)

Shane Hensley and myself at the Ulisses Spiele booth
Immediately after that, I headed over to the Koplow Games booth and bought a whole bunch of six-sided dinosaur dice that I was going to use when running the Primeval RPG games on the Friday and Saturday afternoon. (And the players were in for a neat surprise, but more on that with Friday's and Saturday's reports from the convention.) From there, it was over to the Indie Game Developer Network (IGDN) booth, as I was hoping to catch Matthew McFarland and/or his wife, Michelle, and chat about Chill 3rd Edition. Truth be told, I was also there to buy me a(n extra) copy of the Chill 3rd Edition Boxed Set, since I wanted an extra copy to have (as I had ordered one of those through the Kickstarter). While Matt and Michelle weren't there, several other folks from the IGDN Social the night before were, and I picked up the boxed set that I wanted, while

A pic of the Chill 3rd Edition display, with Call of Catthulhu nearby. Sorry for the blurriness
It was over to Pelgrane Press, and the kindly and lovely Simon Rogers, Robin D. Laws, and Gareth-Ryder Hanrahan. These folks are a great bunch of folks, and I'm quite fond of them. Gar posed for a photo with some of the stuff that he's written for Pelgrane, and I picked up two of the Ashen Stars products that he's written, Dead Rock Seven and the newly released Accretion Disk supplement. We chatted for a bit, but I didn't want to impose on them as the booth was quite busy once more after a bit of a lull, and so we moved onward.

Gar Hanrahan at the Pelgrane booth, with some of his written works
Next up, it was over to the Cubicle 7 booth, where business was booming it seemed (no doubt due to the release of the Lone Wolf RPG and some new stuff for The One Ring), and I bought copies of the relatively new Keltia RPG, a gritty Arthurian game based more on the Welsh tales, and the most recent Yggdrasill supplement, Kings of the Sea. I chatted with the three folks at the booth area about things Keltia and Yggdrasill as well as GM Screens... I also picked up several t-shirts at Off-World Designs, and overall it was a good load of games for the picking up, and I was pleased with my purchases.

Robot of Mars

Robot of Mars, unmasked!
I continued to wander the Exhibit Hall, just letting my feet take me where they wanted to go, though I did buy another t-shirt, and then
When we got down to the Circle City Bar and Grille, it was relatively empty for the time of day, but it did fill up as we sat back and ate our meal. The hostess asked if we were going to pay cash or credit card, since the credit system was on the fritz but might be fixed by the time we'd eaten, so
I was starting to feel pretty fatigued and tired, and
After taking my blood test, my blood sugar reading was so low that I decided to lower the insulin dose of the injection for the night (as I'd been taught to do), and then had my bowl of Cheerios and some almonds before just lying back for a bit to unwind.
Whew! That felt like a bloody long entry on the Thursday at GenCon to write up! Hope you all enjoyed it. :)
Anyway, so that's the wrap-up on the third day of the trip to Indy, and the first official day of GenCon 2015. Next up will be the Friday report, when I get the chance.