On Friday night (November 27th), the Friday night gamers continued to play in their Chill 3rd Edition RPG campaign. Here are the game session notes. You can read about the previous session of the campaign in this journal entry. This blog entry is somewhat long, so I've put it behind a cut so that folks who don't want to read any detailed rpg posts don't have to.
Alexandra "Alex" Scott (Kathy) - Television Journalist
Carole LaFlamme (Angela) - Bookstore Owner
Constable Andrew Harkness (DavidM) - Police Officer
Jennifer Upton (Ellie) - Sophomore University Student
Doctor Jason Harris (Mark) - Doctor
March 12th, 2014 (Wednesday)
Constable Andrew Harkness observes the questioning and conversation between the psychiatrist, Dr. Weller, and the young man from Carleton University, David Williams. Williams repeats that he doesn't know too much about what happened, though he's calmed down some. He tells the doctor that he remembers being in a dark place, the Carleton U tunnels specifically, on his way back to the dorm after class, and thought someone was watching him. There was no one there, but he remembers seeing something, a blurry red, yellow, green, and white something, and then some movement, and then he found himself on the Ottawa streets. No memory of how he got there, but when asked about why he told the OPD officer that "it's after me, too"!, he has no memory of doing so.
At Carleton University, Jennifer Upton manages to sneak up to the fourth floor area, where Helen Johnson's room was. She sees there's no police tape on the door to the room, which strikes her has odd (and she promises to tell Alexandra Scott about it later), and manages to pick the lock on the door [she gets a High Success on the roll]. She quietly enters the dorm room, to see what she can find. All the standard dorm room stuff is there - a bed, chair, closet/wardrobe, desk, dresser/bureau, computer with internet access, lamp, refrigerator, shared washroom, shelving, telephone/telephone connection, and window covering. She sees that the computer is off, and decides not to risk turning it on, but examines the closet/wardrobe and finds the usual college student gear there. Going through the desk drawers, Jennifer finds only one item of interest - a small notebook that seems to be filled with Helen's notes on the occult studies that she's been doing recently. She quietly pockets the small notebook, just as a female voice behind her says, "Who are you? What are you doing here?"
Down in the Carleton U tunnels beneath Prescott House, Alexandra Scott finishes recording the segment and tells her cameraman, Ronald James, that she's all right. Dr. Jason Harris tells her that he'll be the judge of that, and quickly examines her. He finds her fully recovered from her experience, but she gives him a quick look that convinces him not to say anything in front of the others. The group of characters exit the tunnels via Prescott House, and once they reach the outside, Alexandra tells Ronald that she'll meet him back at the studio, and they'll put the story together. Once he's left along with Constable Clarke, whom she thanks profusely for his assistance, she tells Jason there's an Unknown presence down in the tunnels. She tells him about her feeling slick and oily, the putrid smell, and the strong, but unfocused, Unknown force that seems to have a sense of purpose. She says the nauseous feeling she had was what made her almost faint in the tunnels, and says they need to find out what they can about the matter.
With business at LaFlamme Books over for the day, Carole LaFlamme finally has a few moments to herself. She remembers what Halle Whadjat said to her, and calls the others to set up a meeting at their favourite restaurant that night. All but Jennifer Upton answer, her phone going to voicemail. Jason tells Carole that he can't make it, as he's got a committment to Natalya and Harold Martin, a friend who's come into town for a visit. When Carole tells him that it has to do with the business at Carleton University and that Jennifer Upton might be in danger, he tells her he'll do what he can but makes no promises. Andrew says that he'll be there, as he's got something he wants to talk to them about as well, but won't say more on the phone. Alexandra tells Carole that she'll be there, but she might be a bit late.
At Carleton University, Jennifer turns suddenly to find herself confronted by an attractive blonde with blue eyes. Kari Mitchell repeats her question of what Jennifer is doing in the room, and the envoy counters with who is she, and what she's doing in Helen's room. Kari tells Jennifer who she is, and repeats her questions. Jennifer tells her the truth, and Kari dismisses her, saying that she's another one of the weird "occulties" that Helen has been...was hanging out with. The two talk a little bit, and Kari admits that she doesn't understand what happened to her friend. She tells Jennifer that Helen Johnson was a well-liked student, outgoing, and didn't have any enemies. She was a very studious girl, and got good grades. She recently started taking a course on Religious Studies with one of the professors at the Religion faculty. Kari adds that Helen developed an interest in the occult after doing some research for a project with a friend of hers, Dierdre Connell. [She rolled a Colossal Success, and flips a Token Light.] When Jennifer asks, Kari tells her that Dierdre disappeared back in 2013, and seems upset at the fact. Kari tells her that she's in a different room on the third floor of the house, and just came back for some of her personal stuff. Jennifer says that she won't trouble her any more, and before Kari can question her again about her presence in the room, Jennifer leaves. She checks her phone, and sees that Carole LaFlamme called her, and when she gets back to Carole, learns of the meeting for that night.
The player envoys meet up for dinner that night at the Olive Garden, and Alexandra agrees to pay for Jennifer's food that night (much to the college student's delight). Carole tells them why she's brought them all together, and Alexandra says that it's a good thing, as she was going to possibly get them all together herself. The player envoys go over what's been happening and what they've each learned, and the group concludes that it seems there is something going on involving the Unknown. In confidence, Andrew tells the others of the business involving David Williams, and wonders if there's a connection to the case. When he mentions the "blurry red, yellow, green, and white" that David remembered, Alexandra says it sounds a lot like the mural in the Carleton tunnnels near Prescott House. The envoys question the idea that the mural might be the same one; after all, there are lots of murals in the Carleton University tunnels, but Alexandra and Jennifer point out that the colour scheme is just too coincidental. Jennifer tells them about her conversation with Kari Mitchell, and they learn of Dierdre Connell. Alexandra says she knows the name from somewhere, but can't remember from where [she fails the FOC roll]. Over dinner, the player envoys make a few plans, but the group concludes that something about the mural down in the Carleton U. tunnels is the key to the whole mess. Alexandra says that after her experience at the mural this day, she's not sure she wants to go down
there again without being properly prepared.
Friday night's game session of the Chill 3rd Edition RPG campaign was pretty good, and I had a lot of fun with it. There was some interesting stuff revealed, a couple of bits of information that hadn't been unearthed yet (leading to more questions) came to light, and the players got into some excellent roleplaying. (It was rather neat to have DavidM, who's playing Constable Harkness, take on the role of the psychiatrist questioning David Williams.) Kathy commented, after her experience with the mural, that she knows there's something seriously bad there, but that the characters don't know exactly *what*. Angela had a light night of it (as she's been tired from working overtime), and was grateful to me for having most of her interaction that night with the other players and their envoys.
Overall, another good session of the Chill 3rd Edition campaign for a Friday night, though I was pretty tired when it was all over, and had to get up early. Looking forward to the next game session of the Friday night campaign.