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Last night, the Wednesday night players continued their campaign of the Primeval RPG. Here are the game session notes for Wednesday night. You can read about the previous session of the game in this journal entry. This post is somewhat long, and I've put it behind a cut so that folks who don't want to read any detailed rpg posts don't have to.

Dr. Paula Richardson (Donna) - Palaeontologist
Sgt. Charles Kinson (DavidW) - Former Soldier
Joanne ("Jonie") Williams (Kendall) - Reporter
Helena Robertson (Crystal) - Computer Geek

Tuesday, March 27th, 2007

Sergeant Charles Kinson is told by Clayton Folkes that there's another potential "incursion" awaiting him. They've received word that some sort of animal has been seen in the Chapman Mills Conservation Area, located some 20 kilometres south of Ottawa on the east side of the Rideau River. While they're not sure what sort of creatures may have been seen there (or if they aren't just animals), Folkes believes, as does Professor Williams, that there may be something to the fanciful tales. Folkes tells Charles that he should get in touch with Dr. Richardson, and see if she wants to come along and determine what might be going on at Chapman Mills.

Dr. Paula Richardson is working diligently with her assistant, Leslie Fierson, and student James White, gently and slowing removing the plaster jacket from a fossil. James complains about the process, but Paula chides him, saying that even with the modern tools at their disposal to do so, freeing the fossil from its jacket takes time, patience, and due care. Even so, he almost drops the tool he's working with when Paula's mobile phone rings harshly in the room. Answering it, she talks to Charles Kinson, and after he tells her what they know (admittedly not much), agrees to head down to Chapman Mills with him ("and several of his men"). Paula asks Leslie if she'd like to accompany her, and her assistant says she'd love to, but she's got her own studies to worry about. When James asks if she'll take him, she points out that he's got classes to attend - but that he can do some research for her on the area in question. He jumps at the chance.

While checking out on-line sources for potential stories, Joanne "Jonie" Williams comes across a story about some odd goings on at the Chapman Mills Conservation Area. She senses a potential story there, but realises that she might need some "corroborative" help, and decides to get in touch with Dr. Richardson. She talks to the palaeontologist, but Paula is evasive, and Joanne finally manages to get out of her what's going on with Sgt. Kinson and what he and his people suspect.

Helena Robertson decides that she needs to get out of the city for a bit, and tells her boss that she's going to take the rest of the day off and take a trip down to Manotick to see her brother, Gaspar, and his wife and children. She packs a few things in her Honda Civic, and hits the road. The trip south is quiet and relaxing, but she has a somewhat eventful series of moments near the Chapman Mills Conservation Area when a large animal (deer?) crosses the road, causing her to have a serious accident that blows a tire on her car; only her reflexes [and a Story Point] prevents the accident from being worse than it is. Shaken somewhat by the incident, Helena gets down to assessing the damage to the Civic as well as to changing the tire (not a difficult task for someone with her technical skills). While working on the vehicle, Helena sees something large and shadowy move through the trees near her.

Back in Ottawa proper, Sgt. Kinson meets up with Paula just as Joanne arrives on the scene. Paula tells Charles that she's going to accompany him and his five men on the trip to Chapman Mills, as her student, James White, found some interesting information during his research on the Conservation Area. She tells them what the student learned about the Conservation Area, but adds that there's been some disappearances the last couple of days. Three hikers, to be exact. Joanne, smelling a story, asks Kinson if she can accompany them to the area, adding that her interpersonal skills could be of use to the group. Kinson says that it's not likely, as the Conservation Area isn't all that busy at the moment, since it's very early spring, so there won't be a lot of people around, but Paula convinces him that her services could be useful to them. Kinson reluctantly agrees. The trio of player characters and Kinson's five soldiers begin their trip down to Chapman Mills.

Meanwhile, Helena overcomes her fears [by spending a Story Point], and tries to pursue the animal (creature?) that she saw in the nearby woods. She enters the forested area, but quickly loses her bearings, and realises that she's lost. Hearing some noise, she spins around, and sees... what appears to be a relatively small bipedal creature, lightly built, about 2 metres in length (including the tail) but only around 1 metre tall with large eyes, four digits, a long neck and elongated head. She notes, critically, that the tail seems to be rather rigid. She notes out loud that it reminds her of a small dinosaur from the Jurassic Park movies, but that's ridiculous. Panicking somewhat [she failed her Resolve check], she flees through the foliage, and the creature goes in pursuit of her. She can hear additional foot slaps in the mud and hard-packed earth, indicating that there is more than just one of the creatures.

As the two unmarked black SUVs bearing Sgt. Kinson, Paula, Joanne, and the five Project Tempus men are nearing the Chapman Mills Conservation Area, one of his men, Edwards, tells Charles of the red Honda Civic stopped at the side of the road, and the skidmarks nearby. The two vehicles stop, and Kinson and his men exit the vehicles, warning the two women to stay put until they know what's going on. "Somebody rolled out and had a flat tire," says Joanne, speculating, and she exits the SUV, a reluctant Paula following her as she's not willing to stay in the vehicle on her own. Charles spots a set of footprints, likely female, near the car that go towards the edge of the forest, but it is Paula whose keen eyes [she spent a Story Point] who spots the three-toed animal tracks that mark the area as well...and there are traces of blood. The musings of the characters are interrupted by a high-pitched scream (of anger?) coming from the woods, and Charles and two of his men race off in the direction of the scream, ordering Joanne and Paula to stay behind with the other three soldiers.

Wednesday night's game session of the Primeval RPG was a pretty good evening of gaming, with the player characters starting to actually get involved in the new adventure, and one of the players (Crystal) finding her character in over her head, to say the least. The players had a good evening of play, getting some decent roleplaying in, and having some fun as one of their own got into trouble. This adventure is just starting to hit its stride, and I'm looking forward to seeing what happens with the rest of this adventure, and how the players and their characters deal with the situation that they're in.

So a good night of gaming, and I'm looking forward to the next Wednesday foray into the world of the Primeval RPG. I think (and hope) the players are looking forward to it as well.


John Kahane

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