Day 18 - What innovation could rpg groups benefit the most from?
This is one of those questions that gets to me. By its very nature, I guess you could say that I'm a "theatre of the mind" gamer, so all I really need are players ('cause you can't game without 'em!), paper & pencil, and dice to play a game (oh, and probably a game rulebook, too).
So all told, I've got nothing else to add to this one.