Once DavidM and the other players showed up at my place around 7:00 pm or so last night, we sat around and chatted about the week for a bit, before DavidM announced that it was time to get started.
Herna of Morspell (Kathy) - Swordswoman
Safira Markas (Angela) - Sorceress?
Adara Theniss (Ellie) - Thief
Barak Thar (Mark) - Caravan guard
Haven Randar (JohnK) - Forester
Day 3, Month 5, Year 3512
The morning dawned after a cold, wet night, which did nothing to alleviate Adara Theniss's wounds. Safira Markas said that the herbal remedy we had made the afternoon before for the skedra poison had worked, but that Adara would be weak and somewhat dysfunctional for the remainder of the day and part of the next day. We decided there was no point remaining where we were, as the skedra might come into this area, so after breakfasting and clearing the area up, we set off after making sure that Adara was all right to travel, heading once more for Pasran Wood.
The day cleared up as we travelled, and the warmth of the sun seemed to do Adara good. Barak Thar commented that he thought the forest was very close, and warned that we needed to be careful from this point forward - magical "areas" were the most dangerous part of Pasran Wood. After stopping close to mid-morning to allow Adara to rest somewhat, we started out once more - and it was only my sharp senses and forest lore that allowed me to spot the pit trap ahead of us; it was some 10 feet around, some 12 feet deep, and lined with sharp spikes of wood. Safira said that no human manufacture had made this, it was magic, and Barak muttered about the "fae folk" being responsible. Even Adara had heard of the elven folk who lived near Pasran Wood, but both Barak and Herna of Morspell said they had hoped to avoid their lands. Barak said that we needed to be doubly alert.
Evening came, and we set up camp for the night in another set of ruins that we stumbled upon while searching for a likely spot. I spent some time with Herna clearing an area for the fire and gathering dead wood for kindling and burning. She expressed a concern that Pasran Wood might see the end of us all, to which I said that while I had no wish to die it was important to continue living and seeing new things. Barak joined us, and asked if I'd seen anything at the edges of the ruined area we were in. I said there had been some movement, mostly animals, nothing to concern us overly, but he wasn't reassured. I went and gathered some more dead wood for the fire, and as I was returning, my attention was drawn to some prints in the soft soil mixed with limestone near the building ruins. They appeared to be human in shape, with an elongation to them that reminded me of animals. I'd seen them before - they were elven tracks! I lost the tracks near the area where I'd entered the small copse where I'd gathered the dead wood, but from what I could tell, the prints were from more than two of them. I hastened back to the other characters to tell them what I'd found.
When Barak asked me if the prints were fresh, I told him they were about four hours old. He said we needed to take up defensive positions, but before we could do so, I heard the distinctive "thrummm!!" of a bow shot, and Safira screamed. I raced towards her, scanning around, and managed to partially dodge the arrow shot that struck me. I went down, my left leg unable to support me, and then a second arrow struck me in the left shoulder blade, and everything went black after the searing pain...
Last night's game session of of Sixcess Core fantasy was extremely fun, and I'm really enjoying playing Haven Randar. As can be seen from the write-up above, things did not end well for my character (and to be honest, the fight with the elves went...poorly for the rest of the player characters). I'm really enjoying the adventure that DavidM has cooked up for us, and am enjoying getting to play in a game with the Friday night players that I usually run games with (minus DavidM, of course). There's been some really good roleplaying between the characters, and I'm finding that I really get to relax during the Friday nights while playing. No pressure of running the game, I guess.
Quite looking forward to playing again next Friday, but all the players wanted to talk about when we finished up for the evening was Coriolis. Ah, well...