March 27th, 2010

Woken in the Night

Very tired this morning.

Went to bed about 1:15 pm last night, but was woken up by some abdominal cramps around 2:35 am and spent about 20 minutes in the loo. Obviously something I ate yesterday. *sigh*

Actually debated turning on the computer and blogging about it, but decided against it. Went back to bed, but took a while to fall asleep again. Woke up around 8:00 am, and have had a light breakfast. Just tired. Going to be a long day today. *sigh*
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Last Night's Desolation Playtest

Good morning, everyone. Hope everyone is having a lovely Saturday.

Spent last night's Friday night gaming session playtesting the Desolation rpg scenario that I'll be running at CanGames this year. I had already done a run through of the scenario on Sunday with spross and Tammy, but it needed this second playtest as there were a few refinements and checks on timing certain events that I needed to do. You can read about the Sunday group playtest of the scenario in this journal entry.

The Friday nighters, and my goddaughter, gave this scenario a real solid playtest, going through the entire scenario, playing out two scenes twice to see how a different set of actions might affect things, and overall things went really well. The Style points flowed during the course of the game in both directions, and the players commented that the scenario had some really nice edges to it. Joanne and Nick commented that it was a really nice change playing Oruskan characters, and that it was wonderful to see the game world of Desolation from the Oruskan point of view. The two characters who use the power of the Weave to wield magic in the scenario are...different...than a lot of other magic users in the game world, insofar as they are both Oruskans and are wielding some unconventional types of magic.

Overall, the game went pretty well last night, and the players commented to me when it was all done with that they had forgotten how much they missed playing Desolation the last little while. So, as far as I'm concerned, the playtests of the scenario are done, and it's now time to turn my attention to playtesting the Doctor Who: Adventures in Time and Space rpg scenarios that I'll be running at the convention.

Oddest Book Title Award Winner

Been surfing the paper a bit this morning, catching up on a few things, and something caught my eye.

Crocheting Adventures with Hyperbolic Planes Wins Oddest Book Title Award

Britain's Bookseller trade magazine organizes a yearly contest, which has been going on now since 1978, for the Oddest Book Title. It was originally conceived as a way to avoid boredom at the Frankfurt Book Fair, where the first award was given to Proceedings of the Second International Workshop on Nude Mice. (And that title alone makes me wonder what the book's got in it!)

In any event, this year's title that won, Crocheting Adventures With Hyperbolic Planes beat out the runner-up What Kind of Bean is This Chihuahua, the third place Collectible Spoons of the Third Reich, fourth place Afterthoughts of a Worm Hunter, and fifth place finisher Governing Lethal Behavior in Autonomous Robots.

There have been some other really interesting titles that have won in the past, such as Living With Crazy Buttocks and If You Want Closure in Your Relationship, Start With Your Legs.

While the titles are quite interesting with all these books and definitely peak my curiosity, I have to say that I have no desire to read *any* of these books, oddly enough. Or perhaps not so oddly.

Earth Hour Support

Folks should not forget that today we celebrate Earth Hour.

Tonight's the night that we switch off the lights between 8:30 pm and 9:30 pm.

Earth Hour is designed to raise awareness of climage change, and was initiated by the World Wildlife Fund in Sydney, Australia in 2007. It is observed by 4,000 cities in 88 countries of the world (including the city of Ottawa).

So, remember, turn off the lights for an hour tonight and honour Earth Hour.

Gaming and Priorities

One of the things I really dislike is the notion that I'm expected to do certain things that I've started regardless of any other priorities.

My DW: AiTaS Play By e-Mail (PBeM) game is a perfect example.

Aside from the personal stuff that I've been dealing with the last week to two weeks, there are a few other things. One of the priorities I've had the last two weeks is to do more book reading. This is something that I've been seriously lax in over the past few months, probably as a reaction to all the reading that I did while I was living in the hotel during the flood business. So I've been spending less time on the computer the past few weeks, and doing a bit of reading. Not as much as I might like with all the other stuff that's gone on the last two or three weeks, but enough to have let the PBeM game slide a little.

The other thing that has my real focus right now is the preparation of the DW: AiTaS and Desolation scenarios for CanGames in under two months. While the scenarios themselves are ready to go, creating the player characters for the scenarios and doing up some of the other stuff that's necessary for the game takes a bit of time, and I've been devoting the last few weeks to that as well. So the time I have and want to take on the home computer is being taken up by that, surfing my favourite sites for a bit, and keeping up on my blog. I'm not one to playtest and get scenarios ready for a convention the week before the game, I like to have them done well in advance. And this is what I'm doing.

The DW: AiTaS PBeM game, called DW: The Chronos Society, is something that I want to do as a hobby, but the players for that game have just hit a patch where other priorities come first at the moment. The PBeM game hit a couple of major snags, where several players took months to get some of the basics done for their characters. Add to this that several other players hemmed and hawed about playing the game before making their decisions (rather than just committing to the game one way or the other), and the PBeM game has been delayed by up to a month and a half. But now, I've got the other priorities, and to be honest, the PBeM game will have to wait a bit. Once the work is done that I need to do for the CanGames scenarios, the PBeM game will get back on track.

Add to this the fact that the last few months have been hectic and rushed, and I also felt that I needed some "me" time. That's something else I've taken as well over the last little while. So the PBeM game comes last. I'm sad that's the truth of things, but Real Life(tm) and other concerns come first.