October 14th, 2012

Recap of Life on Saturday

Saturday was a nice, somewhat relaxed kind of day.

After taking care of the morning stuff, I wrote the blog entry about Friday night's wrap-up of character creation for the Shadows of Esteren game, and then went out and did a bit of shoppping.

My back was hurting me quite badly - it's obviously a flare-up of the business with my bulging disc - so I decided to relax, hoping that spross would be out during the afternoon, and maybe we'd do a couple of things. He didn't show up, so I somehow managed to change two light bulbs in the basement, did a load of laundry, and then lay down after taking a couple of Robaxacet (the pain was quite bad by that time) and took a nap for a couple of hours.

I felt much better when I woke up, and found myself needing to figure out what to do for supper, but my mom called and asked if I'd like to come over to her place and cook for her. Who was I to say no? I went over to her condo apartment, and I made some chicken with onions and gravy, some mashed potatoes, and a side salad for us for supper. After cleaning the dishes, I said goodnight to mom (it's was almost 10:00 pm, and I was exhausted and in back pain once more), and drove home to the house.

I went downstairs to the den and checked out the evening's e-mail, and then did a bit of reading of some Shadows of Esteren material that I needed to be up to speed on for today's game session and second part of character creation, and then fell into bed after taking a couple more Robaxacet and falling into a deep sleep.

Woke up this morning feeling all right, but knowing that it's going to be a long day.

Gotta Get Ready to Game!

It's late morning, already, and I haven't showered yet.

I needed to take care of some stuff in the den, notably a bit of cleaning and re-organising, and by the time I finished, I realised that time was running out.

spross and Doug should be here soon so as to do some work on their characters before Tammy arrives, and I'm rather looking forward to this afternoon's (hopefully) wrap-up of character generation for the Shadows of Esteren. Hopefully, this won't be too stressful a day. :)

Anyway, need to get in the shower.

Sunday Shadows of Esteren Character Creation, Part Deux

The gaming session today with the Sunday gaming group went pretty well. It took a bit longer than I expected, but to be honest, I wasn't all that surprised. You can read the blog entry on the first session of character creation by following the link noted.

Today's game session was meant to wrap up and complete the character creation process for Shadows of Esteren, and overall, it went pretty well. spross and Doug showed up somewhat early, so we had a "working lunch" while talking about stuff pertaining to the game, and some of the stuff relevant to their characters, going over some of the world background material. By the time Tammy arrived on the scene, we were just about ready to start the numbers part of character creation.

Sufffice it to say, character creation for Shadows of Esteren is pretty much complete for the Sunday gaming group. It took a bit longer, almost five hours, to complete the process (other than the final versions of the History and Personality sections), but that was due to several questions arising about the interrelationships between various aspects of the character game stats. So here's what the Sunday players have as characters.

Urien Lorn - Played by spross. A merchant from Reizh who's been sent to the village to make nice with the local lords and open a small wool trading shoppe.
Tifenn - Played by Tammy Powers. An Ionnthén (she was originally a full-fledged Demorthèn, but the player changed her mind) who left her home village after too many personal issues arose for her to deal with.
Dogmael - Played by Douglas McMillan. A fugitive Blade Knight from Gwidre who disobeyed orders and is now on the run from the Order of Sigires.

To be honest, the player characters are a bit bland and stereotypical, but that's a good thing for the most part, I think.

Not too bad a process, but very tiring from my Gamemaster - oops, that's Game Leader in Shadows of Esteren - point of view. It's a really interesting, somewhat different, type of character generation system than what I'm used to, let alone the Sunday afternoon gamers, and requires a bit of integration on the player's part when creating characters. Not to mention, every single Way (the sort-of equivalent of Attributes) in the game is relevant to something, so none of the Ways are wasted.