August 29th, 2013

A Busy Thursday

Yesterday was a very busy day at work, so I didn't have a lot of time to surf the 'net or do anything personal on the computer at work. By the time I got home from work, I was knackered and didn't want to spend any time on the home computer. So I didn't. Ordered out some Chinese food with my mom for supper last night, nothing spectacular, and had a decent meal of it while I watched Masterchef and then the episode of Camp (which I decided not to record on the PVR).

This morning has been a bit more comfortable weather-wise, but it's still damned humid and I hate that. As the day goes on, it will get warmer and less comfortable so I'm planning to take a bit of a walk around lunch time if I can manage it.

Work is busy, once more today.

Nothing else to add at the moment.

Catching Up on Transcribing Primeval RPG Game Notes

In personal gaming news, I have managed to do all of the catching up with transcribing the game session notes from the Sunday afternoon and Friday night Primeval RPG campaigns. (Other than transcribing each new game session as it occurs, of course.)

What does this mean?

It means that there will be another spate of Primeval RPG campaign game session blogs coming at you over the next few days (or longer, depending on how many I can post per day). Naturally, those who don't care to read them can skip them (and since they'll be under cuts, that will make your reading or not reading them easier). For those who do read them and actually care about such things, I hope you'll provide some Comments about the game session blogs as they appear.

Friday Night Game Report - Primeval RPG Session 15

Just got home from work. So here as promised...

Here is the next session of the Primeval RPG campaign featuring the Friday night gaming group. This session dates back to November 30th, 2012. You can read about the previous session of the game in this journal entry. This post is somewhat long, and I've put it behind a cut so that folks who don't want to read any detailed rpg posts don't have to.

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The players had a pretty good time of it in this one-session scenario of the Primeval RPG. While I had planned to start a multi-session storyline, several of the players - Nick (who plays David Bannister), Tom (who plays Captain Alexander Taylor), Angela (who plays Jessica Ransome) - couldn't make the game, so rather than do something else, the three players - Kathy (who plays Amanda Tarrascon), Joanne (who plays Jenny Hansford), and David (who plays Harrison Williams) - decided to play the game. Ellie, who usually plays various NPCs and sometimes a lead character, decided to unleash her precocious young girl, Olivia Hamilton, on the group, and so played a regular role (and got to stay up somewhat late!). Ellie relished getting more attention paid to her character, and wants too play the character on a regular basis, so we'll see how that goes down the road. I started the session off with some playtesting of a few new beasties I had statted out (including a couple from the Primeval: New World tv series, and the ran the scenario for about four hours. A good evening was had by all.

Can't wait for the next game session. :)

Friday Night Game Report - Primeval RPG Session 16

Here is the next session of the Primeval RPG campaign featuring the Friday night gaming group. This session dates back to December 7th, 2012. You can read about the previous session of the game in this journal entry. This post is somewhat long, and I've put it behind a cut so that folks who don't want to read any detailed rpg posts don't have to.

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I spent a good evening with the Friday night gaming group, continuing to run the Primeval RPG. I went out to the West End of Ottawa to play, and had a good time chatting over pizza with the gamers before we got into it.
The game session went pretty well. I had decided that I would finally run the adventure out of the Primeval RPG rulebook on the group, and while they recognised the adventure, it was fun watching the players go through it in a campaign setting. The players had a good time, and Kathy commented at the end of the session that this was most relaxed she's seen me since at least three months of gaming. I guess it's amazing what exercising one's dinosaurs can do for the spirit and the soul! :) I stopped the game session around 11:45 pm, as I was just too exhausted. And I still had to drive back to the house. Still, it was a fun game session, and I think most of the Friday night crew was glad to break up somewhat early.

In the meantime, I'm looking forward to next Friday's game session. :)

Sunday Afternoon Game Report - Primeval RPG Session 11

Here is the next session of the Primeval RPG campaign featuring the Sunday afternoon gaming group. This session dates back to December 9th, 2012. You can read about the previous session of the game in this journal entry. This post is somewhat long, and I've put it behind a cut so that folks who don't want to read any detailed rpg posts don't have to.

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Today's session of the Primeval RPG game went pretty well, and the start of the new scenario is always a good thing. While the session was a bit slow, I managed to set up some pipe for later adventures and a few other things. The players all seemed to have a good time of it, though Doug was distracted by personal stuff going on (aren't we all?). spross continues to struggle with defining his character, and as a result he gets the fewest Story Points as we play among the players.

I'm looking forward to the next game session, I think.

Friday Night Game Report - Primeval RPG Session 17

Here is the next session of the Primeval</i> RPG campaign featuring the Friday night gaming group. This session dates back to December 14th, 2012. You can read about the previous session of the game in this journal entry. This post is somewhat long, and I've put it behind a cut so that folks who don't want to read any detailed rpg posts don't have to.

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Last night's gaming session with the Friday night group of the Primeval RPG went pretty well, and the group had a solid evening of investigation, running, a bit of fighting, and dealing with some of the stuff that I'm throwing at them. The players continue to enjoy themselves and are having a good time with this scenario out of the rulebook, though two of them have confessed to remembering most of what will/could happen in it. They mentioned that they're pursuing other, alternative actions just to see how those might resolve, but overall, the scenario isn't suffering for the players' knowledge of the adventure to a large degree.

Sunday Afternoon Game Report - Primeval RPG Session 12

Here is the next session of the Primeval RPG campaign featuring the Sunday afternoon gaming group. This session dates back to December 16th, 2012. You can read about the previous session of the game in this journal entry. This post is somewhat long, and I've put it behind a cut so that folks who don't want to read any detailed rpg posts don't have to.

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I wasn't sure whether the Sunday gaming group would be able to play today, given the weather. The forecast was for some snow, but the freezing rain would prove to be more difficult to overcome. However, both Tammy and spross were able to come in for the game, and Douglas was able to make it out as well, so all was good.

This afternoon's game of Primeval RPG on the Sunday gaming group went quite well, and the plot developed as well as the actual scenario itself. The players got a few surprises, and they surprised me a couple of times as well. Overall, I had a good time running the game, and accomplished what I set out to do for this game session. Given all that's going on with mom right now, running Primeval RPG has allowed me to relax while gaming again, get some emotional baggage out of my system, and just have fun again with the writing/creating of scenarios and the like.

Friday Night Game Report - Primeval RPG Session 18

Here is the next session of the Primeval RPG campaign featuring the Friday night gaming group. This session dates back to December 28th, 2012. You can read about the previous session of the game in this journal entry. This post is somewhat long, and I've put it behind a cut so that folks who don't want to read any detailed rpg posts don't have to.

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The players continued the Friday night Primeval RPG game campaign, and had a pretty good time of it. The Primeval RPG continues to amaze me with its simplistic seeming rules, the way it seamlessly doesn't interefere in the roleplaying aspects of the game, and the way that action scenes always unravel in such a rapid, unscripted manner. I don't find that players who've watched the series have any real advantage over players who haven't, as the game and the situations that players' characters find themselves in means that everyone reacts in game character; sometimes, those who've watched the series may be at a disadvantage, since they think they know what the creature they're dealing with or what's going on. That's the fun of the game, and one of the most enjoyable parts of the game for me as GM.

Last night's session was a pretty good game session of around 4 hours give or take. It had a bit of everything in it once more, though two of the player characters were seriously at odds with one another about some of the stuff going on. All of the players agreed that it was one of the best sessions of Primeval RPG that they'd played so far, and that it was a terrific way to end the 2012 year's gaming.

Sunday Afternoon Game Report - Primeval RPG Session 13

Here is the next session of the Primeval RPG campaign featuring the Sunday afternoon gaming group. This session dates back to December 30th, 2012. You can read about the previous session of the game in this journal entry. This post is somewhat long, and I've put it behind a cut so that folks who don't want to read any detailed rpg posts don't have to.

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The gaming session of Primeval RPG was adequate, other than a spate where Doug had a crisis again about his character and the entire game. I lost it for about 1 minute, but Tammy managed to help me get things back into perspective again, and also talked with Doug and spross about stuff. That's all I'm going to say here on the blog about the business with Doug, as it's an internal, gamer-only matter, and we'll leave it at that.

The game session itself was merely adequate, as I mentioned, with the player characters making some decent progress in the plot, although things got a bit outside that suspension of disbelief zone due to one of the players making a really bad decision that could have got the party of characters killed and almost did, if not for my having the beasties choosing a path that was very unrealistic for them. But this is what we GMs do at times, though it seemed highly artificial to me and it diminished the game session for me quite a bit. There was an iota of interesting character interaction, though it was sublimated a bit due to the plot stuff that was going on, but that's another matter that I won't get into here.

Suffice it to say, I came away from the game session feeling all right about it, but it was a bit of a let-down in a lot of ways, and wasn't a sterling way to end the year of gaming in 2012 with the Sunday gaming group.