September 20th, 2014

Friday Night Game Report - Atlantis: The Second Age RPG Session 14

As mentioned yesterday, the Friday night group played another session of the Atlantis: The Second Age sword & sorcery game that I'm currently running. You can read about the previous game session in this journal entry. This post is quite long, so I've put it behind a cut so that folks who don't want to read any detailed rpg posts don't have to.

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This game session wrapped up the current adventure of the Atlantis: The Second Age RPG campaign that I was running on the Friday night group. The adventure went pretty well, though as some readers of this blog entry might discern, certain questions surrounding the events were left unanswered, and there is still one "loose end" to tie up, but that is a separate sequence in and of itself. This adventure marks the end of an era for the Friday night gaming group, as three of my players will be departing for new pastures this week, and so the group will be reduced to four players for now.

This game session had a little bit of everything to it, and the players were quite pleased to get a balance of different elements of the game mechanics in this one. Kathy commented that the taking down of Sennesh Haburta seemed almost too easy. Little does she know... The players spent a modicum of Hero Points during the session, and Tom's unskilled use of Unarmed Fighting (with a satisfying Hero Point expenditure) to take down the villain was fitting, and provoked a fit of laughter in the group for various reasons. The game session also had a few other humourous moments, notably the bit where Sadikar and Koomara tie Haburta's hands and thumbs (!) behind his back. Angela explained to me that she remembered hearing how mages need to use gestures to cast spells, so tying his thumbs as well prevented this! Fun stuff! :)

I'm not sure what next week holds for the Friday gaming group, what with the departure of the three players, but I guess time will tell.