As noted in this journal entry
, I received my CanGames 2015
notice for submitting any rpg events that I want to run this year at the convention, scheduled for May.
Well, I sent the last of the GM forms with the games I want to run this year at CanGames
with the game descriptions and times I would like to run my events at the convention last night, so now it's just a matter of getting the gaming material ready for the convention. I've received my notice that the three forms (for the three games that I want to run) have been sent and received, so... When I hear back on the games and the times I've set up being confirmed, I'll definitely blog about them here.
For those who want to know, I'll be running three game sessions at this year's CanGames event. I'm planning to run one session of the a|state
industrial gothic science fiction rpg with strong Dickensian elements to it at the convention, and I'll be running two sessions of the River of Heaven
hard science fiction pre-Singularity roleplaying game as well. This means that I won't be running the Atlantis: The Second Age
RPGs this year at the convention, though if someone else is, I wouldn't mind trying to get into those games! :)a|state
will be an interesting game to run at the convention, as it's a game that has such a unique gaming environment in the The City itself, which is a living, breathing extra character in one's game, but it can be pretty grim and dark. That said, it uses a d100 game system, and is really easy to get into with one's abilities. I've just finished writing the basic version of the scenario for the game, and it promises to be entertaining, focuses on what I believe makes the a|state
RPG so neat, and will be a lot of fun for the players who decide to get into this one. River of Heaven
, on the other hand, is a game system that's just come out in paper form (and I still don't have my copy of it yet). This is a science fiction roleplaying game set in the 28th Century that has all sorts of cutting edge technology and the like in it, and is partially inspired by the Revelation Space
series of books by Alastair Reynolds. The game also uses a d100 game system, OpenQuest, modelled on the BRP system (and often referred to as BRP Lite). The two scenarios that I plan to run are official scenarios released for the game (the second of which isn't available as yet, but will be shortly), and both give a really good idea of what the River of Heaven
RPG is like.
So I hope I'll see some of you at CanGames 2015
this year, and playing in the games I'm GMing there.