January 26th, 2015

The Fiasco of GenCon Housing Reservations

As noted yesterday, the Housing reservation process for GenCon 2015 opened and began. To say that I experienced a fiasco with this process is an understatement.

Housing reservation opened at 12:00 noon yesterday, with every paid for registered member of the convention being randomly assigned a time within the 24-hour period when their housing reservations could be made and processed. I was disappointed to see that I had a time that was 1 hour and 12 minutes from the start at 12:00 noon. To be honest, in my experience with GenCon in the past, if you can't book a hotel room in the first 15 minutes, you aren't likely to get a room where you would want one. Should have guessed what would happen next.

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In so many ways, this experience reminded me of why I haven't been back to GenCon the last couple of years. I still hope that this convention will be an enjoyable one. Just going to involve a lot more travelling around than I figured on.

Sunday Afternoon Game Report - a|state Session 6

The Sunday afternoon gaming group continued on with their a|state RPG campaign yesterday, and it was a mixed session. You can read about the previous game session in this journal entry. Since this post is quite long, I've put it behind a cut for those who don't want to read about the roleplaying game campaigns that I'm running.

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As mentioned, the Sunday afternoon game session of a|state was certainly an interesting one, part of the game session full of frustration for me and the second half a lively, full of roleplaying, part with some interesting dilemmas arising. Frustrating, because spross is playing his character like a chicken-without-a-head sufferer, running around and seemingly having no clue as to what he should or is supposed to be doing. He's making no progress with the character's investigations, and it's gotten frustrating for me, to say the least. Not to mention, he's doing very little roleplaying and very little reacting to much of anything. Lively because Tammy's character's situation could be considered precarious at the end of the session, because she's giving me a good show with her character, and because she surprised me twice during the course of the session with her actions.

Overall, the session of a|state was pretty good, I guess, and I'm looking forward to seeing how the situations in question resolve themselves, but the state of my health right now is putting a bit of a damper on things, too. Hopefully, we'll game again next Sunday.
  • Current Music
    Cat Stevens - "Tea for the Tillerman"