March 30th, 2015

Monday Morning Thoughts

It's Monday morning. The start of a new work week, although a shortened one given the long, Easter weekend that's upcoming.

I woke up this morning feeling out of sorts, as I have been for the last little while. I'm still convinced that I'm suffering from the side effects of the new diabetes medication that I'm taking, working on a month now, Forxiga.

Gaming yesterday with the Sunday group was, to put it mildly, a crazy affair. I'll talk more about that in a separate post when I get home from work today, but I will comment on one thing. When doing character creation with the players for a game, I tend to lose track of time and various other things. Yesterday, I made the mistake of going around 5+ hours without any snack after lunch, and when we finished gaming for the day around 6:15 (!!), I felt... sick. Suffice to say that sugar tablets were taken, and then I waited a bit before eating supper, but I didn't start to feel better until around the time I got ready for bed. Got to keep an eye on this stuff in future, as the new diabetes drug has changed how my body handles sugar and the like.

Work this morning is relatively busy, as I expected it to be this shortened work week. So I need to get back to stuff here.

Sunday Afternoon in the Antediluvian World, Another Round

As mentioned earlier today, I gamed yesterday with the Sunday afternoon group.

Suffice it to say that we didn't play the game that I was expecting to get into once more. I had thought that we were going to continue on with the River of Heaven campaign that was just getting off the ground, but during the week, one of my players told me that she was tired of trying to play with the other player and his lack of communication skills. She felt that since he was disinterested in the science fiction game that he had wanted to play in, that she wanted to go back to the fantasy roleplaying side of things. Since he didn't offer any objection to this, and given that I was down in the dumps about things since last Sunday's game session (you can read the blog entry at the link), I went along with it.

So yesterday, when the players showed up to game, we started up with the Atlantis: The Second Age roleplaying game of sword & sorcery set in the Antediluvian age. But not the game we'd been doing prior and back when. Tammy wanted to do a Triton-based game, with a totally underwater and aquatic motif. spross didn't object to this, and so they got down to business. We started off by going over some of the very basics of the game, covering the rules predominantly, and then the two players created their characters.

Both players created Triton characters for the game, spross creating a scavenger of ancient artefacts and Tammy creating a herbalist of the Triton people. The process took over 4-1/2 hours to complete (I'm not going into the reasons why), but I was pretty exhausted and stuff when it was all over with. Furthermore, as noted in this morning's blog entry, I didn't pay attention to my diabetes as I should have, and was really quite ill when it was finished.

That said, I told the players that I'm going to run two different Atlantis: The Second Age campaigns, one with the Triton characters, and a campaign on the surface, using either new characters that they will create next week or the two original characters that they were already playing. So they still have to make up their minds about that. I plan to tie the two campaigns together, somehow, and while I have a few ideas on that, it's going to take a bit more work to figure out some of the specifics.

The session was tough since I'd not looked at the game since I last ran it, some four or five months ago at least, but I had a good afternoon of things.