Day 22nd - Lost.
Okay... One of the things I'll admit is that there are roleplaying games out there, some of which I've purchased but more than a few that I have not, where after reading some of the materials for the game I feel lost in and have no idea what to do with them.
This is either due to the the game having a setting or gaming concept that is so...vast (oops, there's yesterday's word)... that it just jumbles in my mind or is a setting that never answers the question in my head that reads like this: "What do the characters *do* in this setting?" Sometimes the setting is too murky, sometimes the setting isn't written up in a cohesive fashion, sometimes the setting that I thought it was isn't what it comes across as being in the writing. And sometimes I read a rulebook or large chunk of a rulebook and no ideas jump off the pages at me for adventures and scenarios. That's when I feel lost with that game in particular, and don't come back to it.
Two major roleplaying games that I purchased through Kickstarter in the past five years did exactly this to me, and I spent way too much money on them. Not going to mention names, but one was a waterworld science fiction rpg and the other was a darkish fantasy rpg. I felt lost with them, and now they are lost...in the back of my storage cupboard.
And there you have this twenty-second post for #RPGaDay for August, 2019. Comments, thoughts, questions, etc. are all welcome, of course.