I woke up too early on Sunday morning, after what seemed like very little sleep, and got ready for the day. I almost lost track of time working on the Primeval RPG scenario in the mid- to late morning, and had to take a quick shower (less enjoyable than I would have liked) before getting ready to game with the Sunday gamers. Unfortunately, I learned on Saturday that
One of the things that I really like about the Primeval RPG is that it has a cooperative angle and feel that hasn't been present in many of the rpgs out there that I've seen, both in terms of the player characters working together, and the players actually communicating stuff in character about what's going on. The scenario that I've written, "Peril Beneath the Streets", calls for a good deal of cooperation, especially in light of the fact that the player characters have no idea what kind of creature(s) they're going up against until they actually have to deal with it/them. Needless to say, Tammy and
I just have to hope that some folks actually sign up to play in "Peril Beneath the Streets" at CanGames this year. It would be a shameful waste not to get to run this during the convention this year.
Meanwhile, in good news, there's a chance that the Friday night gaming group will meet this week for the first time since SteveB's death. Not sure on this yet, but will let folks know.