( In which the characters have their first dealings with a creature out of the past, and come to the attention of people that they might wish to avoidCollapse )
And that was the wrap-up of the first Primeval RPG scenario that I ran. One of the more interesting elements of the game is what are called Exposure and Temporal Damage. I won't go into detail about what they are (unless someone asks about this in the Comments), but suffice it to say at the end of the scenario the characters have inflicted 2 points of Temporal Damage and 3 points of Exposure.
The players said to me at the time that they rather enjoyed their first experience with the Primeval RPG, and that the rules were simple enough and not all that difficult to get a handle on, though the changes in the use of Story Points between this game and Doctor Who: Adventures in Time and Space were just different enough to cause a few problems. Kathy pointed out that the players might have to remember in future to run when confronted with dinosaurs, as it's definitely not a Pulp adventure game. We all got a good laugh about that.
In any event, I'll post the material for the first session of the second adventure later this week when I have a bit of time. For now, I'm getting ready to head for school.